<!DOCTYPE HTML>
<html class="minimal">
<title>Canvas test: 2d.drawImage.9arg.destpos</title>
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<script src="../tests.js"></script>
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<body>
<p id="passtext">Pass</p>
<p id="failtext">Fail</p>
<!-- TODO: handle "script did not run" case -->
<p class="output">These images should be identical:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<p class="output expectedtext">Expected output:<p><img src="green-100x50.png" class="output expected" id="expected" alt="">
<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {

ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50);
ctx.drawImage(document.getElementById('green.png'), 0, 0, 100, 50, 0, 0, 100, 50);
ctx.drawImage(document.getElementById('red.png'), 0, 0, 100, 50, -100, 0, 100, 50);
ctx.drawImage(document.getElementById('red.png'), 0, 0, 100, 50, 100, 0, 100, 50);
ctx.drawImage(document.getElementById('red.png'), 0, 0, 100, 50, 0, -50, 100, 50);
ctx.drawImage(document.getElementById('red.png'), 0, 0, 100, 50, 0, 50, 100, 50);
_assertPixelApprox(canvas, 0,0, 0,255,0,255, "0,0", "0,255,0,255", 2);
_assertPixelApprox(canvas, 99,0, 0,255,0,255, "99,0", "0,255,0,255", 2);
_assertPixelApprox(canvas, 0,49, 0,255,0,255, "0,49", "0,255,0,255", 2);
_assertPixelApprox(canvas, 99,49, 0,255,0,255, "99,49", "0,255,0,255", 2);


});
</script>
<img src="../images/red.png" id="red.png" class="resource">
<img src="../images/green.png" id="green.png" class="resource">

